Dear friends,
It's been a while since we decided to start a blog for our product, but only now it comes to the reality.
That's the first post here, isn't that great?
I assume we will be blogging the info about our future plans, current problems and fresh solutions for everyone who wants to get his application skinned.
Skins are becoming an integral part of every software on the market, and it doesn't matter whether it's freeware or shareware. End users got accustomed to the nice look of the programs they are working with. That's what our team is here for. Our designers and programmers are the pros in skinning industry, we've studied tons of skins under most of Operation Systems, we know the features which are required and we're trying to offer a professional but yet not-so-hard-to-use solution for the development teams.
This blog will help those coders who is looking for the skinning technique tips. Also, I believe this blog might be used as a rapid information spreading place. If we'll have some news which are not so important or informative to release a newsletter, they'll be placed here.
We run SkinCrafter forum for all technical and other questions discussions, so everyone's welcome to join and get they questions answered shortly.
The MAIN news for now is SkinCrafter.NET 2.0 release, which we expect to be published quite soon. We've met a number of innovations which required us to change the code of even offer the workarounds to the customers. We've add support to new strip-like controls. So, for now that's only left to wait for the release and see your comments on it.
That's it for now.
Be skinned, be sold....
Thursday, July 20, 2006
The very first official SkinCrafter blog's post
Posted by
Natalia
at
3:45 PM
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