It's pretty nice to see the product being released.
All features were mentioned before and might be found in the forum announcement section .
You may wonder, what are the next plans for now? Well, we are planning to release SkinCrafter v1.9.2 with bugfixes and corrections pretty soon and go further to the first major update in a three years productions.
Also, I think of putting the most frequently asked questions on the forum into a sticky FAQ post. As it turns to be so much of efforts for our customers to use search feature of the forum ;) but on the other hands it might save quite a bit of time for newcomers. Well, need to be back to the working process.
Cheers,
Be skinned, be sold...
Thursday, July 27, 2006
SCI 2.0 is published
Posted by
Natalia
at
11:23 AM
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Friday, July 21, 2006
SkinCrafter Installer
Hey!
Today we are all about the last changes and things to release new version of SkinCrafter Installer version 2.0
We plan to release in the beginning of the next week.
What's the new? Well, the first thing and most noticable is that SCI is not a freeware anymore. It will cost $39 per product licence since 2.0. Why? Well, SC is a commercial project and it should be profitable. When spending more resources and time on some software it grows with additional functionality and higher quality!
The features added are those asked by our users. Option to set an icon for the generated exe, command line mode and command line parameters support.
Well, that's it... hope to see it released soon..
Be skinned, be sold...
Posted by
Natalia
at
2:35 PM
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Thursday, July 20, 2006
The very first official SkinCrafter blog's post
Dear friends,
It's been a while since we decided to start a blog for our product, but only now it comes to the reality.
That's the first post here, isn't that great?
I assume we will be blogging the info about our future plans, current problems and fresh solutions for everyone who wants to get his application skinned.
Skins are becoming an integral part of every software on the market, and it doesn't matter whether it's freeware or shareware. End users got accustomed to the nice look of the programs they are working with. That's what our team is here for. Our designers and programmers are the pros in skinning industry, we've studied tons of skins under most of Operation Systems, we know the features which are required and we're trying to offer a professional but yet not-so-hard-to-use solution for the development teams.
This blog will help those coders who is looking for the skinning technique tips. Also, I believe this blog might be used as a rapid information spreading place. If we'll have some news which are not so important or informative to release a newsletter, they'll be placed here.
We run SkinCrafter forum for all technical and other questions discussions, so everyone's welcome to join and get they questions answered shortly.
The MAIN news for now is SkinCrafter.NET 2.0 release, which we expect to be published quite soon. We've met a number of innovations which required us to change the code of even offer the workarounds to the customers. We've add support to new strip-like controls. So, for now that's only left to wait for the release and see your comments on it.
That's it for now.
Be skinned, be sold....
Posted by
Natalia
at
3:45 PM
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